Blueprints for Module: Module1.4-final

Year 1 - Python - Architects

Blueprint IDBlueprint TitleAction
PY-1.4-BP1Mastering Git Branches for Feature Development
PY-1.4-BP2Connecting Local Branches to GitHub & Introducing Pull Requests
PY-1.4-BP3The Pull Request Workflow: Review, Comment, Merge
PY-1.4-BP4Preparing Your Pygame Project for Web Deployment
PY-1.4-BP5Deploying Pygame to the Web with GitHub Pages
PY-1.4-BP6Capstone Project: Git Collaboration & Web Deployment Integration

Raw Module Blueprints Data:

Blueprints file content for module1.4-final

JSON Content Structure

JSON
{
  "programName": "The Python Digital Architect Program",
  "moduleID": "PY-1.4",
  "moduleTitle": "Git Collaboration & Web Deployment",
  "moduleDescription": "Master advanced Git workflows, including branching and Pull Requests, to collaborate effectively and deploy your Pygame applications to the web using GitHub Pages.",
  "capstoneProject": "Part 1: Make a small improvement (e.g., adding a score limit) to a provided simple Pygame game (e.g., Pong) using a new Git branch, create a Pull Request on GitHub, and merge it. Part 2: Deploy your own Pygame game from Module 1.3 to the web using GitHub Pages, resulting in a shareable public URL and professional documentation.",
  "technologiesUsed": [
    "Git",
    "GitHub",
    "GitHub Pages",
    "Markdown",
    "HTML/CSS basics",
    "PyGame Web export tools",
    "pytest"
  ],
  "coreConcepts": [
    "Git branching (git branch, git checkout)",
    "Git push with upstream",
    "GitHub Pull Request workflow (creating, reviewing, merging)",
    "GitHub Pages deployment",
    "web deployment",
    "README creation",
    "code commenting",
    "Object-Oriented Design for Game Entities (Recap)",
    "Game Loop and Event Handling (Recap)"
  ],
  "blueprints": [
    {
      "blueprintID": "PY-1.4-BP1",
      "blueprintTitle": "Mastering Git Branches for Feature Development",
      "coreObjective": "Students will learn to create, switch between, and merge Git branches locally to isolate feature development, specifically by making a small improvement (e.g., adding a score limit) to a provided simple Pygame game.",
      "technologiesUsed": [
        "Git",
        "VS Code"
      ],
      "coreConcepts": [
        "Git branching (git branch, git checkout)",
        "Git merge",
        "Feature branching workflow (local)"
      ],
      "lessonKnowledge": "Students will understand the purpose of branching, how to create and navigate branches, and how to integrate changes using local merges, specifically within the context of a Pygame project.",
      "previousLessonKnowledge": "Students should have a solid understanding of basic Git commands (add, commit, push, pull) and repository structure from previous modules."
    },
    {
      "blueprintID": "PY-1.4-BP2",
      "blueprintTitle": "Connecting Local Branches to GitHub & Introducing Pull Requests",
      "coreObjective": "Students will push local branches to a remote GitHub repository and understand the concept and purpose of a Pull Request.",
      "technologiesUsed": [
        "Git",
        "GitHub"
      ],
      "coreConcepts": [
        "Git push with upstream",
        "Remote branches",
        "Introduction to Pull Requests"
      ],
      "lessonKnowledge": "Students will be able to share their local branches with collaborators via GitHub and explain why Pull Requests are used in collaborative workflows.",
      "previousLessonKnowledge": "Students should be proficient in creating and merging branches locally and have a GitHub account linked to their local Git setup."
    },
    {
      "blueprintID": "PY-1.4-BP3",
      "blueprintTitle": "The Pull Request Workflow: Review, Comment, Merge",
      "coreObjective": "Students will practice the full Pull Request lifecycle on GitHub, including creating, reviewing, commenting on, and merging a Pull Request.",
      "technologiesUsed": [
        "GitHub"
      ],
      "coreConcepts": [
        "GitHub Pull Request workflow (creating, reviewing, merging)",
        "Code review practices"
      ],
      "lessonKnowledge": "Students will be able to participate in a standard GitHub-based collaborative workflow, contributing changes via branches and integrating them through reviewed Pull Requests.",
      "previousLessonKnowledge": "Students should know how to push branches to GitHub and understand the basic concept of a Pull Request."
    },
    {
      "blueprintID": "PY-1.4-BP4",
      "blueprintTitle": "Preparing Your Pygame Project for Web Deployment",
      "coreObjective": "Students will prepare their Pygame project for web deployment, focusing on necessary file structure, documentation, and considering web export tools.",
      "technologiesUsed": [
        "Markdown",
        "PyGame Web export tools (conceptual)",
        "VS Code"
      ],
      "coreConcepts": [
        "README creation",
        "Code commenting",
        "Project structure for web export",
        "Object-Oriented Design for Game Entities (Recap)",
        "Game Loop and Event Handling (Recap)"
      ],
      "lessonKnowledge": "Students will understand the steps required to make a Pygame project ready for web hosting, including creating professional documentation and ensuring code clarity.",
      "previousLessonKnowledge": "Students should have a completed Pygame project (ideally from Module 1.3) and understand basic project organization."
    },
    {
      "blueprintID": "PY-1.4-BP5",
      "blueprintTitle": "Deploying Pygame to the Web with GitHub Pages",
      "coreObjective": "Students will deploy their prepared Pygame project to the web using GitHub Pages, resulting in a publicly accessible URL.",
      "technologiesUsed": [
        "GitHub",
        "GitHub Pages",
        "HTML/CSS basics (configuration)",
        "PyGame Web export tools (application)"
      ],
      "coreConcepts": [
        "GitHub Pages deployment",
        "web deployment",
        "Static site hosting"
      ],
      "lessonKnowledge": "Students will be able to configure a GitHub repository to host a web application using GitHub Pages and troubleshoot common deployment issues.",
      "previousLessonKnowledge": "Students should have a Pygame project prepared for web export and understand how to push their project to GitHub."
    },
    {
      "blueprintID": "PY-1.4-BP6",
      "blueprintTitle": "Capstone Project: Git Collaboration & Web Deployment Integration",
      "coreObjective": "Students will apply the learned Git collaboration workflow and GitHub Pages deployment skills to complete the module's capstone project.",
      "technologiesUsed": [
        "Git",
        "GitHub",
        "GitHub Pages",
        "Markdown",
        "PyGame Web export tools",
        "VS Code"
      ],
      "coreConcepts": [
        "Git branching (git branch, git checkout)",
        "Git push with upstream",
        "GitHub Pull Request workflow (creating, reviewing, merging)",
        "GitHub Pages deployment",
        "web deployment",
        "README creation",
        "code commenting",
        "Object-Oriented Design for Game Entities (Recap)",
        "Game Loop and Event Handling (Recap)"
      ],
      "lessonKnowledge": "Students will have successfully completed a project demonstrating their ability to collaborate using Git/GitHub and deploy a Pygame application to the web.",
      "previousLessonKnowledge": "Students should have completed all previous blueprints in this module, understanding Git branching, Pull Requests, project preparation, and GitHub Pages deployment."
    }
  ]
}